AI Insights · Timothy · December 2023
Top 5 Third Person Games on iOS in Colombia in Q4 2023
A look at the performance of the top 5 third person games on iOS in Colombia during Q4 2023, showcasing trends in downloads, revenue, and active users.
In the fourth quarter of 2023, the top 5 third person games on iOS in Colombia demonstrated varying performance trends in downloads, revenue, and weekly active users. Here's a detailed look at how each game fared, based on data from Sensor Tower.
Free Fire: 7th Anniversary saw notable growth in revenue, starting from approximately $5.6K at the end of September and peaking at around $11.5K in the week of December 18. Downloads also showed a significant increase, from 8.3K in late September to a high of 16.3K in the final week of December. Weekly active users rose steadily from 136K to a peak of 171K.
Subway Surfers experienced a relatively stable revenue stream, with minor fluctuations between $108 and $445 throughout the quarter. Downloads saw a consistent upward trend, beginning at 5.8K in late September and reaching a peak of 12K by the end of December. Weekly active users fluctuated slightly but remained strong, ending the quarter at approximately 238K.
Stumble Guys had a variable revenue performance, starting at $1.9K in late September and closing the quarter at around $1.8K. Downloads showed a positive trend, growing from 3K to 6.7K by the end of December. However, weekly active users experienced a decline, dropping from 24.6K to 23.1K over the quarter.
Mario Kart Tour's revenue fluctuated modestly, beginning at $580 and ending the quarter at $589. Downloads increased steadily, from 2.2K in late September to 5.1K by the end of December. The game maintained a consistent number of weekly active users, finishing the quarter at approximately 22K.
GTA: Liberty City Stories showed a significant spike in downloads, peaking at 18K in mid-November before stabilizing around 693 by the end of December. Revenue saw modest gains, peaking at $174 in mid-November. Weekly active users reached a high of 29.2K in late November but declined to 13.8K by the end of the quarter.
For more insights into the performance of mobile apps, visit Sensor Tower.